On PS4, press the touch pad. Improved night vision for seconds. On Xbox One or Xbox 360, press the Back button. The difference was huge. Otherwise I haven't experienced any problems with having the timescale set to 5. Of course, you can also make time pass more quickly. NPCs would still interact with you and life goes on in the game, but any quests or events depending on the time will not work. You can view the current timescale by opening the console and typing: show timescale. Umm for the fun of it I set timescale to 85 000 and left it until like 100 days passed within like 3 mins and then set it to default and everuthing is fine :). Whenever you make a change like this to a game, there is always the chance that it will have unintended consequences. When having the timescale set to 5 the scripting sequences of him walking from his table to gather the men, and after that when moving to the exit takes an unusual amount of time or does not complete. Deities, or beings known as the Aedra, as well as other spiritual entities, exist beyond time or outside of it. Log In to add custom notes to this or any other game. no warnings like a small freeze or lag and i have that patch that doubles my skyrim storage data from 256mb to 512mb. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Is there a way to slow down the day/night cycle? Usually, they'll start up if I talk to them again or wait a few moments. Waiting and passing time is a pretty basic but important function you’ll need to be aware of when playing Skyrim. I set it always to 5 , I never had an issue. Since I've had a couple of commenters share their woes of setting a timescale to 0, I'm just going to add it to the article: Timescale 0 means you want each minute of real time to equal 0 minutes of game time (or vice versa). Whatever the default is. Change the Timescale. j-u-i-c-e (author) from Waterloo, On on January 05, 2012: setting timescale to a very low value has another side effect: LOD shaders will not fade out when they should, which means you'll essentially see a lot of close up texture pop if you're moving. You can see your current timescale by opening the console and typing 'show timescale'. I think 20 is too small, 30 would be better given the size fo the map. Xenoblade Chronicles: How to Wait & Pass Time, Destiny 2 Holiday Gift Guide 2020 for the Mega-Fan in Your Life, Fallout Holiday Gift Guide 2020 for the Wasteland Wanderer in Your Life, Star Citizen Trailer & Videos Focus on IAE 2050 & Upcoming Content as Crowdfunding Passes $317 Million, Assassin’s Creed Valhalla Day One Update Available on All Platforms, Sackboy: A Big Adventure Will Not Have Online Multiplayer at Launch, Skyrim: How to Wait and Pass Time on PC and Console. Hey Juice. Let us know if you run into any problems at 1:3. The default is 20, mine is set at 5. © Valve Corporation. You can set the time to any length you want by changing 10 to any other number. This will bring up a small window that allows you to choose the number of hours you want to pass. I don't know if it's related, but it's certainly a good thing to keep in mind. My guess is the maximum is 255 or 256 though I've never tested it. I'm going to try for 3 and see how that goes. Hi, I've experienced some scripting problems with the timescale set to 5 as you suggested. As always, let me know if you have any problems or advice to share. Khajiit, through the Night Eye lesser power (FormID 000aa01d) Waiting and passing time is a pretty basic but important function you’ll need to be aware of when playing Skyrim. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Timescale has less to do with time than with distances. Setting timescale to 8 has always worked very well for me. at timescale 3, everything seams to work normal so far. The maximum value is at least 10000. I'll try a value of 5 and see how that goes. If you don’t have a bed handy nearby, you can choose to wait instead. i put mine to 1.8 is good for real time and no probleme with game. In Oblivion, for example, when you set the timescale too low, it would prevent a certain quest from advancing. I don't know if any if the mods I have changed the timescale or are meant to work at a different timescale. Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/app/72850/discussions/0/385429125014934706/#c385429125014991106, http://steamcommunity.com/app/72850/discussions/0/535150948600160158/#c535150948600229941. "Skyrim" is just begging for screenshots. I really don’t want to rush things in the game. MightyJean. at timescale 1, Alduin, the black dragon at helgan, can't land on the tower, so you end up waiting forever in a buged cinematic. No graphical one nor any quest-, or interaction-related ones. And lastly, if you’re on Switch, press the – button on the left Joy-Con. By passing time, you can quickly skip ahead to daylight, when most shops will be open and NPCs will be wandering around. Every save you make based on that initial save will have your custom timescale. I've been playing at 1:5 for dozens of hours without any problems. Certain quest lines also require you to pass time by sleeping in a bed before you can progress, so it’s definitely wise to keep this function in mind. Home » Guides » Skyrim: How to Wait and Pass Time on PC and Console.